Strategy Design Pattern Explained
Strategy defines a family of interchangeable algorithms, encapsulating each one and letting the algorithm vary independently from the code that uses it.
Published November 12, 2026
Strategy defines a family of interchangeable algorithms, encapsulating each one and letting the algorithm vary independently from the code that uses it.
Why it exists
- Some behavior needs to vary at runtime — like different sorting or pricing rules — without littering the calling code with conditionals for every variant
How to apply it
- Define a common interface for the interchangeable behavior, then implement each variant as its own class conforming to it
- The calling code holds a reference to the interface and can swap the concrete strategy at runtime
FAQ
How is Strategy different from just using if/else?
Strategy moves each variant into its own class behind a shared interface, so adding a new variant means adding a new class rather than editing a growing conditional.